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WOW进入学术权威杂志《Science》

作者: 来源:
日期:2007-08-02

想必各大大们,特别高校出来的研究生,博士生对Science一定不陌生,不仅仅是由于国内众多高校高额的奖励制度,作为SCI综合类期刊影响因子最高的两大期刊(分别为nature和science)之一,文章进入了这两大期刊,便意味着你的学术水平与知名度提升到一个相当的档次.面今天居然有WOW相关文章的进入了此杂志,是实力or运气?值得我们反思
http://www.sciencemag.org/cgi/content/abstract/317/5837/472 

Science 27 July 2007:
Vol. 317. no. 5837, pp. 472 - 476
DOI: 10.1126/science.1146930

Review

The Scientific Research Potential of Virtual Worlds

William Sims Bainbridge

Online virtual worlds, electronic environments where people can work and interact in a somewhat realistic manner, have great potential as sites for research in the social, behavioral, and economic sciences, as well as in human-centered computer science. This article uses Second Life and World of Warcraft as two very different examples of current virtual worlds that foreshadow future developments, introducing a number of research methodologies that scientists are now exploring, including formal experimentation, observational ethnography, and quantitative analysis of economic markets or social networks.

Division of Information and Intelligent Systems, National Science Foundation, 4201 Wilson Boulevard, Arlington, VA 22230, USA.

这是杂志截图

 

 


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