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GameSpy评WOW为2007年度十大游戏之一
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日期:2007-12-22
GameSpy网站的2007年度游戏栏目 http://goty.gamespy.com/2007/ 评出的PC游戏前10为 1. Call of Duty 4: Modern Warfare 使命召唤4现代战争 2. Half-Life 2: The Orange Box 半条命2橙盒 3. BioShock 生化奇兵 4. Galactic Civilizations II: Dark Avatar 银河文明2黑暗化身 5. World of Warcraft: The Burning Crusade 魔兽世界燃烧的远征 6. The Lord of the Rings Online: Shadows of Angmar 魔戒在线 7. World in Conflict 冲突世界 8. Crysis 孤岛危机 9. Sam & Max: Season 1 10. The Witcher 巫师 年度游戏是大作使命召唤4 Call of Duty 4: Modern Warfare
读者选择方面 http://goty.gamespy.com/2007/gamerschoice/9.html ,PC角色扮演被魔兽世界燃烧的远征夺得[25%],The Witcher紧跟[24%]。PC总体方面是半条命2橙盒。 Gamers' Choice PS2 God of War II Gamers' Choice PS3 Uncharted: Drake's Fortune Gamers' Choice Xbox 360 Mass Effect Gamers' Choice Wii Super Mario Galaxy Gamers' Choice DS Legend of Zelda: Phantom Hourglass, The Gamers' Choice PSP Final Fantasy Tactics: The War of The Lions Gamers' Choice PC Action Half-Life 2: The Orange Box Gamers' Choice PC Roleplaying World of Warcraft: The Burning Crusade Gamers' Choice PC Sports & Racing DiRT Gamers' Choice PC Strategy World in Conflict Gamers' Choice PC Multiplayer Team Fortress 2
Gamers' Choice PC Overall Half-Life 2: The Orange Box 22% BioShock 16% Call of Duty 4: Modern Warfare 15% Crysis 10% World of Warcraft: The Burning Crusade 7% The Witcher 7% Neverwinter Nights 2: Mask of the Betrayer 3% The Lord of the Rings Online: Shadows of Angmar 3% World in Conflict 2% Unreal Tournament 3 2%
The Witcher 还夺得了年度惊喜奖。根据介绍,这是一款单人RPG。 赖以成功的2大游戏要素:充满乐趣的基于时间的战斗系统,以及道德选择对人物的影响。 Two major gameplay factors really push The Witcher over the top. The first is a fun (though challenging) timing-based combat system that makes fighting much more difficult (and consequently more enjoyable) than in a traditional action/RPG clickfest. The bigger factor is the game's moral ambiguity. This plays out in a series of moral choices presented to the player where the impact of the choice isn't felt until much later in the game. In one example, a "terrorist" group of dwarves and elves tired of discrimination and oppression at the hands of humans tries to steal a cache of weapons. Geralt can let them have them or kill the raiders. Whichever choice he makes, he can still complete his current quest but that action causes a ripple that will much later change what people and what quests are available due to a massacre that may or may not occur. Just like real life, the player must often make difficult decisions without enough information, blind to the eventual consequences. This is single-player RPG greatness. Don't miss it.


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