或者
MT8 = 0.06 R + 0.06*0.94^7 MT8 + 0.06*0.94^6 MT8 + 0.06*0.94^5 MT8 + 0.06*0.94^4 MT8 + 0.06*0.94^3 MT8 + 0.06*0.94^2 MT8 + 0.06*0.94 MT8 + 0.06 MT8
Now we can start calculating raw numbers (rounded to two decimals):
我们可以开始计算粗糙数据,准确到小数点后两位。
R = 0.94 R + 0.61 MT8
MT8 = 0.06 R + 0.39 MT8
MT7 = 0.94 MT8
MT6 = 0.88 MT8
MT5 = 0.83 MT8
MT4 = 0.78 MT8
MT3 = 0.73 MT8
MT2 = 0.69 MT8
MT1 = 0.65 MT8
For first equation we bring the variable on one side:
解方程过程略
R – 0.94 R = 0.61 MT8
0.06 R = 0.61 MT8
R = 10.17 MT8
Now we can apply:
R + MT8 + MT7 + MT6 + MT5 + MT4 + MT3 + MT2 + MT1 = 1
(10.17+1+0.94+0.88+0.83+0.78+0.73+0.69+0.65) MT8 = 16.67 MT8 = 1
=>
MT8 = 1/16.67 = 0.06
R = 10.17*0.06 = 0.61 <-!!!
So 61% of your shots will be without the Master Tactician on. This means that the proc will be on 39% of the time. Finally multiplying 10% crit rate with 0.39 gives:
61% 的时间,你会没有战术大师buff. 这等于说,39%的时间buff 会发动。 战术大师等效于增加3。9%爆
(长期pve,考虑奥射多重 这个数值会稍微高一点,译者注))
(短期pvp,考虑奥射多重 发动了就是10%,不发动就是0,译者注))
10*0.39 = 3.9% effective crit increase.
Final thoughts and stuff
Obviously, bonus will be smaller with a slower and bigger with a faster weapon (if you can squeeze more than 8 shots during the duration of the proc) and you can easily expand on the math above to calculate it – just add or remove a state.
3.9% crit bonus in the long run isn’t that bad, but it isn’t spectacular for an upper tier talent. However with Killer Instinct and Lightning Reflexes, this means that you can squeeze out around 7-8% (depending on your agility) extra crit chance if you spec survival. With crit chance becoming kind of rare in expansion, survival may become a bit more appealing.
Finally, if you see an error in my math (or an easier way to calculate all this) please correct me!
最后结论, 很显然的,武器速度对结论有影响,越慢越不利,自己算去吧。 不要忘记增加或者去掉一个状态。
3。9% 不是很坏,(也不是很好,译者注))),但是他配不上一个高端天赋。 但是你还要考虑到其他生存天赋,堆积起来就有7,8 爆了, 这也许是让生存有点吸引人的地方
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