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2.3版毁灭打击FAQ

作者: 来源:
日期:2007-12-30

How much threat does Devastate generate?
  毁灭打击到底产生多少威胁值?

  Depends how much your Devastates hit for. With five Sunders on your target, Devastate has a "bonus" threat of 180. This is in additon to normal threat from damage dealt. For example if your Devastate hits for 200 after mitigation from armor, you are generating (180 + 200) = 380 threat per use.
  这取决于你目标的情况.当目标上有五破的时候,毁灭打击可以获得额外的180点威胁值.这额外的部分是相对产生伤害的普通威胁值而言.举例而言,如果你的毁灭打击经过护甲减免后造成了200点伤害,那么你就产生了(180+200)=380点威胁值.

  Does Devastate generate more threat per hit than Sunder Armor?
  毁灭打击比破甲产生更多的威胁值吗?


  Depends how much your Devastates hit for, but in every and all realistic situations, yes.
  取决于你的毁灭打击造成多少伤害,但在所有现实的情况中,是的.

  Sunder Armor generates 301 threat. This means that with five Sunders on the target your Devastate only needs to deal (301 - 180) = 121 damage to generate as much threat as Sunder armor.
  破甲产生301威胁值.这意味着你要使毁灭打击取得比破甲更多的威胁值,你需要造成(301-180)=121点伤害.


  Considering that with five Sunders on the target Devastate deals a flat 175 damage in addition to 1/2 of your weapon damage, the only way a level 70 warrior would deal anywhere near 121 damage, even after mitigation from the target's armor, would be by going out of their way to use a very low-level weapon and / or un-equipping most or all strength or attack power gear.
  考虑到对于五破的目标使用毁灭打击造成175点直接伤害外加1/2的武器伤害,那么一个70级战士即使考虑护甲减免,也可以达到121点伤害,除非他使用非常低端的武器或者没有任何攻击强度加成.

  But when I first engage a mob with zero Sunders, my first Devastate usually deals less than 121 damage.
  可是当我对一个零破甲的怪物开怪时,我的第一次毁灭打击的伤害经常低于121点。


  Yes, but your first five Devastate that land on the mob simultaneously apply a Sunder Armor that provides its own 301 innate threat in addition to the innate threat and damage-based threat of Devastate.
  是的,但是你对目标的头五次毁灭打击都会应用一个破甲效果,而这在毁灭打击自身的固定威胁值之外又产生了301点破甲威胁值.

  Does Devastate always generate more threat per rage point spent than Sunder Armor?
  那么对比破甲而言,毁灭打击是否比其拥有更高的每点怒气产生威胁值?


  Since patch 2.3, yes.
  
Devastate now benefits from the Improved Sunder Armor talent, so there is no longer any way for Devastate to cost more rage than Sunder Armor.

  从2.3版开始,是的.
  毁灭打击现在从强化破甲天赋中受益,所以现在毁灭打击不再比破甲耗费更多怒气.

  In what ways is Devastate better than Sunder Armor?
  毁灭打击到底在哪些方面比破甲好?


  Devastate deals damage to the target.Devastate generate more threat.Devastate can crit and therefore generate added threat from the extra damage.
  毁灭打击对目标造成伤害.毁灭打击产生更多的威胁值.毁灭打击可以产生致命一击,因此可以从额外的伤害中获取额外的威胁值.


  Devastate deals more damage (and threat) as your gear improves.Devastate deals more damage (and threat) with buffs.Devastate damage (and threat) benefits from damage-increasing talents.
  随着你的装备提升,毁灭打击产生更多的伤害和威胁值.你身上的BUFF使毁灭打击产生更多的伤害和威胁值.毁灭打击产生的伤害和威胁值可以从增加伤害的天赋中受益.

  Is there any reason at all to use Sunder Armor when you have Devastate?
  那么当我点出毁灭打击后,我还有必要使用破甲吗?


  For the vast majority of people, no.
  对于绝大多数人而言,不需要.


  Some tanks like using a "mouseover-Sunder" macro to apply threat to crowd-controlled targets without actually breaking the crowd-control effect. I can't realy think of any other uses, but if you have another use for Sunder I'd love to hear about it.
  有些坦克可能喜欢使用’鼠标悬停-破甲’的宏来对那些已经被控制的目标制造威胁值,同时不破坏控制效果.我实在想不出除此之外还有其他作用,如果你还有关于破甲的其他作用,我将喜耳恭听.

  Would there ever be a situation where Devastate should be used even when Revenge is lit up?
  那么当复仇可用的时候,我还应该使用毁灭打击吗?


  Rarely. Particularly since the changes made to Revenge in patch 2.1.0.
  很少,特别是自2.1版对复仇的改变之后.


  Revenge (Rank 8) generates threat from (Damage) + (201 bonus threat). Assuming an average of 350 Revenge damage after mitigation from armor, that's a whopping 551 threat total. You would have to hit for 371 with Devastate to generate as much threat as Revenge. While Devastate scales with gear and Revenge doesn't, it's not likely we'll ever have access to tanking gear that yields that much Devastate damage before the level cap is raised again.
  复仇(等级8)产生的威胁值包括(伤害)+(201额外威胁值).假设在护甲减免后复仇平均造成350点伤害,那么总共就是551点威胁值.你需要用毁灭打击造成371点伤害才能产生与复仇相同的威胁值.尽管毁灭打击的伤害随着装备提升而提升,而复仇则不会,但看起来在70级封顶的情况下,我不认为还有什么装备可以将毁灭打击的伤害提高到那种水平.


  If threat is the priority, continue to use Revenge every time it's lit up. If threat (and/or rage cost) is not a factor and you can Devastate for 350 damage or more (still unlikely in tanking gear), skip Revenge and use Devastate for the added damage.
  如果优先威胁值,那么你还是应该在复仇可用的时候使用复仇.如果威胁值(以及怒气消耗)都不是问题,而你的毁灭打击可以造成350点伤害(穿坦克装看起来不大现实),那么你可以跳过复仇来使用毁灭打击造成更多的伤害.


  The one important exception to consider is in the beginning of a fight while applying the first few Sunders using Devastate. For most level 70 tanks, the 3rd, 4th and 5th Devastate will generate more threat than Revenge due to the added threat from Sunder Armor. In those early seconds of an encounter, assuming the 7 rage difference is not an issue, you'll generate the most threat by choosing to use Devastate over Revenge. After five Sunders are up, Devastate no longer applies Sunders or the threat of Sunder, so Revenge should always take priority over Devastate from that point on.
  一个重要的例外是一场战斗刚开始的那几次毁灭打击.对于大多数的70级坦克,第3第4和第5次毁灭打击比起复仇而言会产生更多的威胁值,因为此时附加了破甲仇恨.那么在一场战斗的开始阶段,如果假设7点怒气的差别不是问题,那么你使用毁灭打击可以造成比复仇更多的威胁值.当五破之后,毁灭打击不再附带破甲的额外仇恨,这时复仇就应该比毁灭打击更优先使用.


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